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PG2-LAB 2: BLACKJACK OBJECTS..
You are going to create the classes and menu for the Blackjack project. There will be 2 parts to Lab 2: A. ICard, Card, Deck, Hand (Lecture 4) B. BlackjackCard, BlackjackHand (Lecture 5) NOTE: Your lab must follow the specifications listed below. If you instead use code from the internet, you will get a 0 for Lab 2. PART A - CLASSES Part A-1: Setup You will need to create 2 projects for your part A: 1. A C# Console Application2. A C# .NET Class Library Create the classes, interface and enums in the class library. The menu can be handled in the console application. GRADING: 5 POINTS COMMON MISTAKES: -3: you did not create a class library for your classes. -2: you did not create the classes in the class library Part A-2: enums Create 2 enums to represent the data for a Suit and Face. CardSuit: Spades, Hearts, Clubs, Diamonds CardFace: A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K GRADING: 5 POINTS COMMON MISTAKES: -1: even though C# lets you, your enums should not have the same value. Jack, Queen and King should have different enum values. It’s because you can’t write code to distinguish between them, especially when you need to draw the face. Part A-3: IC...
Geneaology Project using C#, details in file
Description: In this project, you will be asked to build a web app containing a GUI whereby a user can enter information about a person. The information should include, where possible, a) last name, first name and middle name(s) of person, b) last name, first name and middle name(s) of each of the personsâ parents (motherâs maiden name) with the option to leave blank if any information is not known c) last name, first name, and middle name(s) of any children of the person d) a picture of the person (if one exists) e) any other additional information about the person (if there is any available) As all the information is entered, an entry should be created for each person in a database. The user can then proceed to either (i) create another entry, (ii) delete an entry, (iii) modify an existing entry, (iv) give a relation between entries. The relation can be either that of parent-child (adopted/non-adopted with non-adopted as default) or father-mother (to a child) . The GUI must be user-friendly so that the user can easily have access to each person and its first-degree relatives, move from a person to a parent, child, brother or sister by clicking on a butto...
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