OOP computer science

in python make a class and a program that uses the class must use proper documentation and make a 1 page write up roughly 500 words

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U3: Creating your own Class Assignment Task You are to create a functioning and useful class for a python program. You are to take inspiration from the real world and translate it into a Python program. What to Submit? 1. A python program / a .py file containing your class file 2. A python program / a .py file that utilizes your class 3. A 1-page write up on what the program does The python files can be handed in as a zipped file. Use: studentnumber.zip (Example: 1234567890.zip) Write up Format · Single Page double spaced · Font Size: 11, Colour: Black, Fonts: Arial / Times New Roman / Calibri / Helvetica Code Format Class File → It should only contain your custom class you have created · Should have all the documentations and comment it requires · Should follow proper formatting Utilization File / main.py → A python program that uses your class · This file should create an instance of the class to show how it works and how it can be used Rubric The student has completed the form required for the assignment 1 0 The student has submitted all files required and submitted it all properly 1 0 4 - Stellar 3 - Standard 2 - Adequate 1 - Attempted 0 - Incomplete The student has properly created a custom object python required for the assignment 4 3 2 1 0 The student has used a main.py file to properly use an instance of the class 4 3 2 1 0 The write up was written well to explain both files, why they have chosen to create the class, and it shows that the student understands the OOP principles 4 3 2 1 0 Class Ideas 1. Game Character Class a. Attributes: Name, Health, Inventory, etc … b. Methods: Interact with Items, Open Inventory, Lose Health, etc… 2. Car Class a. Attributes: Make, Type, Gas/Power Status, b. Methods: Drive, Shift, … 3. A popular one: Pokemon 4. Chess Piece, or any Board Game like pieces/objects a. Chess Pieces object can also be used to show inheritance 5. Parking Lot Payment System 6. Student/Worker Class for a system database 7. Stock Price Object for Financial Analysis 8. Store Item Objects for Inventory 9. 3D Point Object for Vectors / Linear Algebra

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